Three minutes. Four windows. One chef.

Orders pile up at four customer windows. Grab raw ingredients from the fridges, chop vegetables, cook meat on the stoves, and hand everything over before the order loses its value. Every second an order waits costs a point, so it's all about triage: which window do you save, and which do you let slide?

How to play

KeyboardGamepadAction
WASD / Arrow keysLeft stick / D-padMove
E or SpaceSouth button (A)Use the station you're facing
EscStartPause

Click the game once to give it keyboard focus. Use the fullscreen button for the best view.

IngredientPreparationValue
🥦 VegetableChop on a table (2s)20
🧀 CheeseDeliver as-is10
🥩 MeatCook on a stove (6s)30

Scoring: an order is worth the sum of its ingredients, minus 1 point for every whole second it has been waiting. Slow orders can go negative. Your best score is saved.

Under the hood

  • Built in Unity 6 with URP, the Input System and Cinemachine 3.
  • Gameplay logic is fully separated from presentation. Ingredients are data assets, so adding a new one needs no code.
  • 54 EditMode unit tests cover scoring, order generation, the preparation timer and every station's interaction rules.
  • The camera fits the whole kitchen to any window size or aspect ratio.
  • All icons are generated procedurally from signed-distance fields by an editor script. No third-party art.

Source code: github.com/AnakinSkywalker0/Yes-Chef

Download

Prefer a desktop build? Download YesChef-Windows.zip, extract it and run YesChef.exe (Windows 10/11, 64-bit). Windows SmartScreen may warn you because the game isn't code-signed. Click More info → Run anyway.

Published 9 days ago
StatusIn development
PlatformsHTML5, Windows
AuthorAnakinSkywalker
Made withUnity
Tags3D, Cozy, Top-Down
AI DisclosureAI Assisted, Code, Sounds, Text

Download

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Click download now to get access to the following files:

YesChef-Windows.zip 51 MB

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